#1 Production Quality - #2 Story Aspects - #3 Character Aspects
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Production Quality
- Cinematography -
- Pictorial Quality -
- Lighting
- Colour Pallet/ Usage/ Sequential Composition
- Detail Rendering
- Texturing
- Line work
- Staging/Composition
- Camera Usage & Photography - (There's no actual physical camera in an anime, being metaphorical)
- Show Flow
- Continuity & Expressionism
- Effective use of Angles/Distance/Framing/Depth/Focus/Lenses
- Sequencing
- Verisimilitude & Transference (Balance between diegetic & non diegetic aspects)
- Synergy with intended mood and "Text/Screenplay"
- Visual Transitions & Effects/Techniques
- Tracking/movement
- Depiction & Flow of Time
- Choreography -
- Body Movement, Fighting, Dancing etc.
- Staging
- Action/Reaction
- Drama
- Dialogue/Screenplay
- Center of interest
- Line of action
- Spatial composition
- Point of View
- First Person POV
- Third-person POV
- Omniscient POV
- Identification of POV
- Innovation
- Symbolism/Visual Metaphors
- Shot Composition/Sequencing
- Voice Actor Choreography, Sound effects & Original Sound Track -
- OST -
- Sequencing
- Usage (Diegetic/ Non- Diegetic)
- Synergy/expressionism
- Standalone Quality
- Texturing (Different instruments, synth or effects used)
- VA Choreography -
- Tone
- Dynamics
- Timing with portrayed character
- Adaptability & diversity
- Modulation
- SFX -
- Spatial & acoustic depictions
- Contextual use
- Sequencing
- Texturing
- Animation -
- Principle, Key & Tweening Animation
- Continuity/Fluidity of movements & transients
- Clean & consistent line work
- Design Appeal/ Efficiency
- Consistency of iconography & design
- Seamless use of Subjects/Objects/Environment/Background/Foreground/Middle-ground planes of motion.
- Seamless use and integration of 3D CG
- Objects
- Effects
- Real time lighting
- Real time reflections
- Particle effects i.e : Explosions, Precipitation, Fire
- Animations
- Design & Art Direction -
- Character Design (Wardrobe, Aesthetics, Iconography, Appeal)
- Architecture
- Environments/Backgrounds/Irl locations
- Objects/Tools/Furniture etc.
- Proportionate 3D Depth Perception in Design
- Integration & Continuity -
- With story
- With characters
- With all production aspects
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Characters
- Choreography -
- Body Language
- Facial Expressions
- Dialogue -
- Pacing
- Contribution to mood, story (Entertainment or emotional value)
- Relatablility/Coherence
- Structuring
- Balance of different types and effective usage of dialogue to contribute to the story & to show character
(Pertains to literary & poetic devices)
Examples
- Expository Dialogue
- Complimentary/Derogatory Dialogue
- Inquisitive Dialogue
- Rhetorical/Metaphorical/Symbolic Dialogue
- Hyperbole /Euphemistic Dialogue
- Ironic/Satirical Dialogue
- Comparative Dialogue
- Persuasive Dialogue
- Deliberative Dialogue
- Validation/Dismissive Dialogue
- Honorific's & Genteelism
- Slangs/Accents
- Role -
- Interaction and relationships with other characters
- Integration and introduction with/To story
- Contribution to the story (Entertainment, plot or emotional value)
- Appropriate Screen-time
- Cliche or Trope Heavy
- Background information -
- Relatabilitily
- Integration of knowledge and research
- Contribution to the plot
- Appealing & relatable qualities -
- Values/Beliefs
- Goals/Motives
- Aspirations/Ambitions
- Attitude/Behaviour
- Personal Conflicts
- Integration, Correlation & Continuity -
- With story
- With production
- With all aspects of the individual character
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Story Aspects
- Plot/Narrative -
- Pacing/Progression/Length
- Effective structural/formal use
- Binary Oppositions/Conflict
- Composition of Expectations & Supposition
- Composition of Emotional Flow & Dynamics
- Appropriate delivery of information (Show/Tell - Diegetic/Non Diegetic)
- Manipulation of character psychology
- Thematic Composition
- Composition of Causality
- Temporal Flow & Manipulation
- Sequencing of events & Divulging/Omitting plot & narrative components
- Continuity
- Question & Answer patterns
- Effective use of manipulating plot details & information
- Emotional Provocation/Execution
- Point of View/Perspective/Ideology -
- Complexity
- Relatability
- Synergy & Contribution to the story
- Mythology/ Lore/ World Building -
- Adequate research & knowledge of related subject matter
- Mechanics
- Accuracy
- Contribution & integration with story
- Lineage
- To culture/Religion ie: Style & Design
- To era/Time period
- To real life locations and settings
- To real life people, figures, Icons
- To real life stories, myths, folktales
- Improvisation/Creativity
- Mythlogy/Lore
- Settings
- Mechanics
- Characters/People
- Creative aspects -
- Predictability
- Feasibility/ Persuasiveness
- Originality
- Diversity
- Emotional
- Settings
- Characters
- Situations/Sequences
- Articulation & Execution of Vision
- Accurately depicted originals
- Effective usage of Themes & Poetic & Literary Devices
- Integration, Correlation & Continuity -
- With Characters
- With Production
- With all other Story aspects